Migrated loadout tooltip to LoadoutManager When using health color coding white health will show white name Fix for ammo not updating in some cases after loading screen Fixed duplicate user setting names in option widgets Added check to prevent multiple option widgets to have same user setting name Relocated options of various mods in the mod settings Added option dwarf one-handed weapons ( dwarf weapons, back, belt ) Added option dwarf weapons ( back, backpack ) Added option waywatcher dual weapons ( back, belt ) Added option one-handed weapons ( back, belt ) Made reload animation options independent from main options Fixed issues when teleporting through certain wallsįixed several misspellings "Vermitide" instead of "Vermintide" Check if dialogue exists in dialogue system Added Command to clean items in 10 meter radius Config to filter incompatible mod versions
Changed to only listen to glaive animation event Extracted kick level, kick weapon to seperate mods Add Weapon kick option to filter weapons
This allows you to install and uninstall the framework and mods Together with aussiemon we had some new cheat cases.Įventually we made together to detect those cheaters and preventsīecause of preperation of new QoL version we split the mod in This will spawn the wooden swordĪnd a beer barrle in the inn to fight your friends again! :D Kyrial edit the readme files for a lot of mods.īecause pub brawl is disabled default. See: "More Rat Weapons" in the mod settings
Sound effects, and throw away the shield when its out of health. See: "Mod Settings > Language" in the mod settings More languages will be added to the mods files and the framework.Ĭontact me if you want to contribute to transelate new languages. See AllReady and Ban mod how the language has been implemented.Īlso i patched all the core function to Enlish and Dutch. Made a language module to support in any mods language packesĪnd load them in first before the acual mod itself does. = Vermitide-Mod-Framework 0.17.2 =īecause false positive virusccanner reports